All these ships are available from the Base. All players begin the game
with a Scout or a Needle (their choice); however, if a Needle is chosen that
player starts the game with $20 less. Players choose their ship before the
game begins but after player order is determined.
Average Speed Comparison
Freighter
7
Merchantman
8.5
Scow
9.5
Transport
10.5
Clipper
14
Sloop
16
Needle
13.5
Scout
10.5
The General Magazine Optional Ships
The ships from The General Magazine article are way unbalanced.
1. The Eeepeeep ships are way way way too fast. The loss of a pilot die
doesn't compensate for the speed gain. Average speeds are
Freighter:10.5, Transport:18, Scout: 18, Clipper:16.5. Why is the
Clipper slower?
2. The Whynom freighter is superior in all ways to the Human Freighter.
3. The Scow Clipper is inferior to the Human Clipper in all ways.
4. The Nik ships sacrifice way way way too much hold space for a little gain in
speed and navigation.
5. The Torch ships are fine.