Each player receives 5 Mining Colony counters at the start of the game.
A Mining Colony can be bought for $50 from any Culture that has an
unoccupied
asteroid in its System. Unoccupied means that the space cannot contain
any otherchit (like a Question Mark, Fort, or Mining Colony). Each
Mining
Colony a player has on the board generates $10 of revenue at the start
that
player's turn for the remainder of the game.
Mining Colonies are permanent and once placed cannot be removed.
A player gets a 10% commission when purchasing a Mining Colony at one
of
his/her own ports - however he/she does not get a discount for
purchasing one
from his/her own Culture.