Mining Colonies

by Roberto Ullfig

Each player receives 5 Mining Colony counters at the start of the game. A Mining Colony can be bought for $50 from any Culture that has an unoccupied asteroid in its System. Unoccupied means that the space cannot contain any otherchit (like a Question Mark, Fort, or Mining Colony). Each Mining Colony a player has on the board generates $10 of revenue at the start that player's turn for the remainder of the game. Mining Colonies are permanent and once placed cannot be removed. A player gets a 10% commission when purchasing a Mining Colony at one of his/her own ports - however he/she does not get a discount for purchasing one from his/her own Culture.