T H E   G A M E S P O T   N E T W O R K
Click here for Tribal Rage!Shop Online At EB World

GameSpot
    action
    adventure
    driving
    puzzle
    role-playing
    simulation
    sports
    strategy

    news
    reviews
    previews
    hints
    downloads


Latest Gaming News here!


See Also

    videogames.com
    gameguides.com


Subscribe to our
free newsletter




Search GameSpot


User Services
    join
    help
    feedback
    contact us
    ad index
    international
    vrml site map


Sponsored Sites
    World
    Opponent
    Network(WON)

    Professional
    Gamers'
    League(PGL)






    


Alpha Centauri

Page 2

So what I'd like Alpha Centauri to present is a series of logical, interesting, and coherent choices that allow the player to create the future. You're not learning about human history, you're creating human history. With that in mind, let's proceed to the part you've all been waiting for, examples from gameplay....

The thought of colonizing an alien world immediately brings to mind the idea of altering, or "terraforming," that world to make it more livable for humans. To allow the player to actually make meaningful changes in the climate of a world required us to create a world builder and climatic model far more powerful than anything we'd done before. Temperature, wind, and rainfall patterns have been modeled in ways that allow players to make changes and watch the effects. For instance, with a modest array of future technology, you can raise up a new ridgeline or mountain range. With the prevailing wind coming off the sea to the west, your new mountains will tend to empty moisture from the air on their western slopes, leaving their eastern slopes and the downwind valleys quite dry. So you can raise ridgelines to increase the rainfall (and thus nutrient production) for your own bases while simultaneously drying out your downwind enemies!

As your technology progresses, you can also divert the courses of rivers and dig huge thermal boreholes down to the planet's mantle to release heat (not to mention the mining opportunities). Still later, if enough players work together, you can alter the climate on a worldwide basis - global warming to melt the icecaps and raise sea levels, for instance, where you can watch enemy bases sink beneath the waves. The ultimate terraforming triumph is a breathable atmosphere, but watch out, since some changes may lead to a population explosion among the native life-forms!

Next: Predicting the future


Click here for Starship Troopers!Click here for Eidos Interactive!Click here for the Sierra Golf Association!
Copyright © 1998 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or in any medium without express permission of GameSpot Inc. is prohibited. GameSpot, videogames.com, and VideoGameSpot are trademarks of GameSpot Inc. Computer Gaming World and Electronic Gaming Monthly are trademarks, EGM and EGM2 are registered trademarks of Ziff-Davis Inc., and are used by GameSpot Inc. under license. The Official U.S. Playstation Magazine is licensed by Sony Computer Entertainment America. PlayStation and the PlayStation logos are the trademarks of Sony Computer Entertainment Inc.